From 3d6b829c895c6b1e3e57295af90dc10f23182ebb Mon Sep 17 00:00:00 2001 From: Noel Stephens Date: Tue, 3 Nov 2026 08:53:16 -0600 Subject: [PATCH 1/5] update Bumping package version. Bumping minimum editor version. Bumping N4E version. --- com.unity.netcode.gameobjects/package.json | 36 +++++++++++----------- 1 file changed, 18 insertions(+), 18 deletions(-) diff --git a/com.unity.netcode.gameobjects/package.json b/com.unity.netcode.gameobjects/package.json index bf083fd172..08c651f694 100644 --- a/com.unity.netcode.gameobjects/package.json +++ b/com.unity.netcode.gameobjects/package.json @@ -1,20 +1,20 @@ { - "name": "com.unity.netcode.gameobjects", - "displayName": "Netcode for GameObjects", - "description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.", - "version": "3.1.1", - "unity": "6000.7", - "unityRelease": "0b1", - "dependencies": { - "com.unity.nuget.mono-cecil": "1.11.4", - "com.unity.transport": "6.7.0", - "com.unity.netcode": "7.1.0" - }, - "samples": [ - { - "displayName": "Bootstrap", - "description": "A lightweight sample to get started", - "path": "Samples~/Bootstrap" - } - ] + "name": "com.unity.netcode.gameobjects", + "displayName": "Netcode for GameObjects", + "description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.", + "version": "3.2.0", + "unity": "6000.7", + "unityRelease": "0b7", + "dependencies": { + "com.unity.nuget.mono-cecil": "1.11.4", + "com.unity.transport": "6.7.0", + "com.unity.netcode": "7.2.0" + }, + "samples": [ + { + "displayName": "Bootstrap", + "description": "A lightweight sample to get started", + "path": "Samples~/Bootstrap" + } + ] } \ No newline at end of file From cbca4a0064121e28e39a986e6fb1278af6fe8ac1 Mon Sep 17 00:00:00 2001 From: Noel Stephens Date: Tue, 3 Nov 2026 11:23:59 -0600 Subject: [PATCH 2/5] update Updating changelog version --- com.unity.netcode.gameobjects/CHANGELOG.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/com.unity.netcode.gameobjects/CHANGELOG.md b/com.unity.netcode.gameobjects/CHANGELOG.md index 27bf78002a..52771a639d 100644 --- a/com.unity.netcode.gameobjects/CHANGELOG.md +++ b/com.unity.netcode.gameobjects/CHANGELOG.md @@ -6,7 +6,7 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/) Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com). -## [Unreleased] +## [3.2.0] - 2026-11-03 ### Added From 1c489b1f7a2d2a492ea15a545958129921f57712 Mon Sep 17 00:00:00 2001 From: Noel Stephens Date: Tue, 3 Nov 2026 11:25:47 -0600 Subject: [PATCH 3/5] update Raising minimal version to 6000.7.0b8 --- com.unity.netcode.gameobjects/package.json | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/com.unity.netcode.gameobjects/package.json b/com.unity.netcode.gameobjects/package.json index 08c651f694..e5f3cff1b8 100644 --- a/com.unity.netcode.gameobjects/package.json +++ b/com.unity.netcode.gameobjects/package.json @@ -4,7 +4,7 @@ "description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.", "version": "3.2.0", "unity": "6000.7", - "unityRelease": "0b7", + "unityRelease": "0b8", "dependencies": { "com.unity.nuget.mono-cecil": "1.11.4", "com.unity.transport": "6.7.0", From 33ebfd000d470e7a250ba1cafdb7a6950de8466c Mon Sep 17 00:00:00 2001 From: Noel Stephens Date: Tue, 3 Nov 2026 13:36:06 -0600 Subject: [PATCH 4/5] update bumping package version. making the changelog un-released. --- com.unity.netcode.gameobjects/CHANGELOG.md | 17 +++++++++++++++++ com.unity.netcode.gameobjects/package.json | 2 +- 2 files changed, 18 insertions(+), 1 deletion(-) diff --git a/com.unity.netcode.gameobjects/CHANGELOG.md b/com.unity.netcode.gameobjects/CHANGELOG.md index 52771a639d..b7dc4eed4f 100644 --- a/com.unity.netcode.gameobjects/CHANGELOG.md +++ b/com.unity.netcode.gameobjects/CHANGELOG.md @@ -6,6 +6,23 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/) Additional documentation and release notes are available at [Multiplayer Documentation](https://docs-multiplayer.unity3d.com). +## [Unreleased] + +### Added + +### Changed + +### Deprecated + +### Removed + +### Fixed + +### Security + +### Obsolete + + ## [3.2.0] - 2026-11-03 ### Added diff --git a/com.unity.netcode.gameobjects/package.json b/com.unity.netcode.gameobjects/package.json index e5f3cff1b8..3494748360 100644 --- a/com.unity.netcode.gameobjects/package.json +++ b/com.unity.netcode.gameobjects/package.json @@ -2,7 +2,7 @@ "name": "com.unity.netcode.gameobjects", "displayName": "Netcode for GameObjects", "description": "Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.", - "version": "3.2.0", + "version": "3.2.1", "unity": "6000.7", "unityRelease": "0b8", "dependencies": { From e43988ff217a24d054d45f30316fee33bd01e60b Mon Sep 17 00:00:00 2001 From: Noel Stephens Date: Wed, 4 Nov 2026 09:32:20 -0600 Subject: [PATCH 5/5] update Package version for validation exceptions. --- com.unity.netcode.gameobjects/ValidationExceptions.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/com.unity.netcode.gameobjects/ValidationExceptions.json b/com.unity.netcode.gameobjects/ValidationExceptions.json index d258246b0c..2ab78f628b 100644 --- a/com.unity.netcode.gameobjects/ValidationExceptions.json +++ b/com.unity.netcode.gameobjects/ValidationExceptions.json @@ -1,14 +1,14 @@ -{ +{ "ErrorExceptions": [ { "ValidationTest": "NDA Keyword Validation", "ExceptionMessage": "#if UNITY_7000_0_OR_NEWER", - "PackageVersion": "3.1.1" + "PackageVersion": "3.2.1" }, { "ValidationTest": "NDA Keyword Validation", "ExceptionMessage": "File 'Editor/InScenePlacedProcessor.cs' contains deny-listed keyword pattern '(?