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APP_BUNDLE_ID in config.make / CMake for the macOS bundle identifier - #8636
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Like APP_VERSION / APP_BUILD (#8592): the bundle identifier (CFBundleIdentifier) can be set per project instead of always being
cc.openFrameworks.<name>. The projectGenerator keeps it with the project and sets it in Xcode / Android too (openframeworks/projectGenerator#696).APP_BUNDLE_ID = com.example.myAppAPP_BUNDLE_ID ?= cc.openFrameworks.$(BIN_NAME), used for${PRODUCT_BUNDLE_IDENTIFIER}in the Info.plist (was hardcoded)set(APP_BUNDLE_ID ...)replaces the default identifier for MACOSX_BUNDLE_GUI_IDENTIFIER / XCODE_ATTRIBUTE_PRODUCT_BUNDLE_IDENTIFIER / the plist; README tableDefault unchanged when it isn't set.