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put.io boncuk

putio-sockjs

SockJS client for real-time put.io events.

CI npm version license

Installation

npm install @putdotio/socket-client

Quick Start

import { createPutioSocketClient, EVENT_TYPE } from "@putdotio/socket-client";

const client = createPutioSocketClient({
  token: process.env.PUTIO_TOKEN!,
});

const unsubscribe = client.on(EVENT_TYPE.TRANSFER_UPDATE, (payload) => {
  console.log(payload);
});

client.on(EVENT_TYPE.CONNECT, () => {
  client.send({
    type: "custom",
    value: { hello: "world" },
  });
});

// Later, during teardown:
unsubscribe();
client.close();

Connection Lifecycle

Call client.close() during teardown. Closing is idempotent and permanently stops heartbeat checks and pending reconnects for that client. Create a new client to connect again.

Transient closures trigger up to 10 reconnect attempts: the first is immediate, then delays start at 100 ms and double after each failed attempt. A successful connection emits connect followed by reconnect; it resets the retry budget only once it has stayed open for 10 seconds, so a server that accepts and then drops connections still backs off and exhausts the attempts. Normal closure (1000), server error (1011), and application codes from 4000 up, such as unauthorized (4001), stop the client without retrying.

Events

EVENT_TYPE names every socket event, and SocketEvents types the payload of each server event:

import { EVENT_TYPE, type SocketEvents } from "@putdotio/socket-client";

const onTransferUpdate = (transfer: SocketEvents["TransferUpdate"]["value"]) => {
  console.log(transfer.id, transfer.status);
};

client.on(EVENT_TYPE.TRANSFER_UPDATE, onTransferUpdate);

Docs

License

This project is available under the MIT License.

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